//***********************************************************************
//	File:		Engineer.cpp
//	Author:		
//	Course:		SGP 1405
//	Purpose:	
//***********************************************************************
//***********************************************************************
//	Purposfully left blank for all comments regarding this file 
//	
//	
//	
//***********************************************************************



#include "Engineer.h"

Engineer::Engineer(float posX, float posY)
{
	SetPosition(SGD::Point{ posX, posY }); 
	//SetImage(); 
	SetRotation(0);
	SetSize(SGD::Size{ 64, 64 });
	SetVelocity(SGD::Vector{ 0, 0 }); 
}

//Interface
void Engineer::Update(float dt)
{
	
	//last line of function
	Entity::Update(dt); 
}

void Engineer::Render()
{

}

void Engineer::HandleCollision(const IEntity* pOther)
{

}

void Engineer::HandleEvent()
{

}
SGD::Rectangle Engineer::GetRect() const
{
	return SGD::Rectangle{}; 
}

//Engineer specific 
void Engineer::Dialogue()
{

}

void Engineer::Upgrade()
{

}
